- This is made entirely for https://itch.io/jam/gamedevjs-2023's challenge themed"time"

- GitHub repo: https://github.com/CursorWind/GameJamJs2023

- As I'm not an experienced game developer, my entry for the challenge leans more towards web development. I utilized my experience with three.js renders.

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how to play
1. D key = speeds the time up for the environment.
2. A key = slows the time down for the environment.

3. C key = changes the camera so you can see the playerMesh this way. Useful for avoiding floating obstacles

things to avoid 

1. Glass panes - they can collide with the playerMesh

2. Blue spheres - they move quickly and if you are hit with them when they have high velocity, the game will result in a lost.

Keep playing till the end + have fun!

sidenote: i was gonna make an extra stage for this game as a reward for clearing hard or lunatic, but it is mostly unrealistic because I have to utilize my time. Thanks to the team (especially End3r) for this. most beginner-friendly game dev community out there.